![]() Sometimes when an enemy is around the corner you can use the decoy to peek out and bait them by shooting at it and waste their ammo, after that you have to be really fast and push them so they won’t have enough time to reload and try to finish them as fast as you can so you can preserve your health and healing items. This ability is one of the hardest to master in the game because if you send the decoy and you aren’t aligned with it when you control it, it will be hard to move it around and most of the time it will get stuck on a wall or some rocks, so one of the best ways to use it is to activate the skill, wait two seconds and then take control of it, that way it will be far enough so it won’t block your vision and will still confuse to enemy. If you look up into the air without any barriers (trees, roofs, etc.) then your decoy will run in a straight line with no end until they reach cover.Your decoys don’t block doors, but in a situation when you see them blocking a door try to use this to your advantage and send your decoy to it to make them think it’s you that’s gonna kick it down and get a sneak up on them from another entrance if possible.If your enemy is smart enough not to shoot decoys, act as a decoy to get behind them.That way, enemies won’t know which is which. Direct a decoy in one direction and then run in a straight line in a different direction or start controlling it. The best way to fool smarter players is to act like you’re the decoy.Direct your decoys into Perimeter Security or Nox Gas to figure out where the Wattson or Caustic is.If you’re off on your own and suddenly start getting shot from a distance, put a decoy in front of you to instantly show your teammates where to shoot.Have decoys stand in front of death boxes or front of windows with a sniper rifle since these are the most natural places for a player to stand completely still.Decoys do not leave any tracks for Bloodhound, although they are highlighted by Eye of the Allfather and Beast of the Hunt.Decoys cannot go through Dimensional Rifts, and will not walk through Domes of Protection. ![]()
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